Persava3 is a browser-based platform I built from scratch to turn static data into cinematic, time-driven 3D stories — with no install and no code required from the person telling the story.

PersavA3 3D bar chart of UK prices and earnings glowing against a purple nebula

I designed and built it end to end: product idea, narrative structure, real-time 3D presentation, and the web experience people use. The aim was not another dashboard. It was to make complex information feel clear, memorable, and shareable — data unfolding through motion and time.

What it does:

  • Turns datasets into animated 3D narratives in the browser
  • Uses a dynamic camera and timed annotations to guide attention
  • Supports custom branding for agencies and organisations
  • Lets people craft and share stories without a technical pipeline

One public use case explores the UK cost of living from 1990 to 2024 — everyday essentials and earnings shown as a visual story across three decades. Other stories trace adventure game sales and the changing popularity of gaming genres. Explore Persava3 →

Persava3 3D pie chart of the most popular gaming genres in 1988, showing shares for 2D platformers, adventure, arcade, sports, RPG and others

Persava3 sits in my practice where storytelling and systems meet: the same instinct that shapes films and interactive work, applied to insight you can actually feel.

Persava3 3D bar chart of top adventure games by units sold in 1985, with the caption 'The era of adventure games begins.'